-
Recent Posts
Recent Comments
Archives
- May 2024
- October 2023
- September 2022
- November 2021
- May 2021
- April 2021
- January 2021
- February 2020
- May 2019
- August 2018
- July 2018
- April 2018
- December 2017
- November 2017
- October 2017
- June 2017
- May 2017
- April 2017
- February 2017
- December 2016
- September 2016
- July 2016
- May 2016
- April 2016
- March 2016
- February 2016
- January 2016
- December 2015
- November 2015
Categories
Meta
Monthly Archives: February 2017
visual studio – how to format whole project files
formatting one single file is simple, find Edit.FormatDocument command in visual studio and click to apply for it. or Ctrl+K Ctrl+D. customizing C# indent, for example, going Tools | Options | Text Editor | C# | Tabs, on UI user … Continue reading
Posted in Uncategorized
Comments Off on visual studio – how to format whole project files
WPF – add key short cut for windows
WPF – two ways to add key short cut for windows and buttons Continue reading
Posted in WPF
Comments Off on WPF – add key short cut for windows
xamarin debug android on device and release to apk
this example code could be find on following url https://github.com/emacslisp/XNA2DGame/tree/dev/Android/PlatformReading 1. How to build apk from visual studio change build mode from ‘debug’ to ‘release’ select project properties and change option on ‘Application’, ‘Android Manifest’, ‘Android Options’ 2. How to … Continue reading
Posted in Uncategorized
Comments Off on xamarin debug android on device and release to apk
MonoGame – Personal Project and step by step tutorial
XNA Framework continued to developed by MonoGame. I migrated my xna game to MonoGame using OpenGL https://github.com/emacslisp/XNA2DGame for ‘dev’ is Game using MonoGame with visual studio 2015 in ‘master’ branch is XNA 4.0 using visual studio 2010.
Posted in MonoGame
Comments Off on MonoGame – Personal Project and step by step tutorial